Madlaina Kalunder

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Building a ray tracing engine with JS

In this talk we learn about the basics of real time 3D graphics and what we need in order to produce realistic looking 3D graphics in the browser by building a very simple ray tracing render engine. Breaking a complex concept down inspires web developers to get creative and enhance their web products with 3D and webVR. We will look at practical techniques and performance tips for browser-based 3D.

Speaker Bio

Madlaina is a full stack developer and a 3d graphics enthusiast with a passion for design and storytelling. She is on a mission to make 3D content accessible for people working on the web. She believes in bringing people of different backgrounds together to solve problems in creative ways.